I'm Vladimir
I run a clothing brand, build my own products, and design interfaces.
Download CVProduct Designer
A UGC platform for better social interaction, IRL and online.
rating*
the product*
problem is real*
*customer discovery: 40 people (ages 16–30)
(01) came up with the product for fun icebreakers and fewer awkward silences
(02) researched the audience and market, found a viral touch mechanic from TikTok
(03) ran 20 interviews and built the first prototype for a focus group
(04) once validated, designed the whole product, including haptics![]()
(05) assembled a team of 6, assigned tasks, managed the backlog
(06) took the project to MVP, now preparing for launch and starting the web version
Yandex Games
Task: design an achievements screen and add a way to track progress and compare with others.
Outcome: expanded the brief with my own hypothesis for a retention mechanic.
Yantari
I wanted to boost cross-game behavior, since regular achievements keep players locked into a single game. I designed a separate rewards layer — Yantari — to improve retention.
The concept is built around the image of an achievement "frozen in time" — inspired by those childhood amber collections with insects trapped inside.
The name and logic fit naturally into Yandex Games' existing economy (Yans).
XP
A unified experience-points system that combines progress across different games into one metric for player rankings.
Process
Ran several iterations of the key screens. The UI is built with Figma Variables supporting Light/Dark, variant components, and Auto Layout.
Director
A Moscow streetwear brand inspired by the underground. It releases limited collections, and now stock pieces too.
hired as an SMM, cut ad spend by 40% and boosted conversion
as a result, promoted to CEO within 2 months
run shoots and photo sets, define the identity, work with bloggers, and build funnels
designed the website for a new sales strategy covering limited and stock collections
Marketing Manager
The most popular news community about the game — even Mojang knows about it. I fully led and grew this project from 2019 to 2025. Here's what I achieved:
in 3 years
2021–2022
(01) my team regularly landed exclusives, which boosted media citations.
(02) our posts even got covered in a REN TV news segment.
(03) ran targeted ads (CPA ~1₽).
(04) communicated with bloggers, streamers and developers, negotiating collaborations.
worked with and helped brands: